In this 2mn tutorial, I present my method to create a large scale natural environment with Cinema 4D.
With procedural generation, we are going to place hundreds of thousands of trees, hundreds of millions of blades of grass, rocks, shaders changing following ground topology, etc.
To follow this tutorial, you will need the X-Particles and Arnold Plugins. Forester would make it easier as well. Also, understanding French accent in English is a plus :p
Not for beginners !